Hijacked was the project that made me start looking at the motion graphics industry in a new light. For over a week I was wrestling with a concept for a project involving the deep integration technology has in humans and how we plug in. I really wanted to work outside my comfort zone in this project so I took a break from frame animation and compositing techniques and tried my hand with a camera and practical effects, focusing heavily on the editing in post production. During the time of inspiration collecting and early stages of the design process I was introduced to the world of glitch art and a technique known as data bending which is done by manipulating underlying data of video. Software like hexfiend can read video files and will display rows of numbers and letters and we can edit this data to produce complex malfunctions technically corrupting the video file. These edits in the code manifest in an array of complex designs that I then cut into the final video.